Operation: Black Mesa

Operation: Black Mesa

All images posted to this site are already in the public domain.

Operation Black Mesa is a total remake of Half-Life: Opposing Force.
Utilizing the Source engine, Tripmine Studios plans to recreate the Black Mesa Research Facility from the ground up, as seen by the protagonist, Adrian Shephard.

Planned Features.

As a total conversion mod, Operation Black Mesa aims to be composed of custom content entirely.

All original maps are re-created and re-envisioned for better realism and gameplay.

Some maps are enlarged / extended to create a more lengthy and immersive experience.

Improved AI, making enemies smarter and combat more dynamic.

More enemy encounters to keep the action fresh.

Scripted scenes with all the original Opposing Force characters to help bring the story to life.

Textures and models pushing the limits of the Source engine, to bring you as much artistic detail as possible.

New voice acting, new sound assets and a new soundtrack.

Multiplayer, which may (or may not) contain various game modes.

Role
Level Designer
For
Tripmine Studios
URL
tripminestudios.com/forum/portal.php

OF2A1

This area is located in the starting area after breaking through a wall, the area has been completely updated to a maintenance corridors & minor storage rooms.

OF2A1

The fan rooms toward the end of this level were always a little lacking, I’ve built upon the original design to create a fully functional area, the player can now explore a little around the fan control rooms before heading down into the depths of the facility.

OF2A1

The fan rooms toward the end of this level were always a little lacking, I’ve built upon the original design to create a fully functional area, the player can now explore a little around the fan control rooms before heading down into the depths of the facility.

OF2A2

This area is located before entering the storage area, where the player encounters the Pit Drones, it’s original design is still present but has had a major face lift to incorporate it better into the facility.

OF2A1 – Final fan room update July 2016

While still keeping my design adjustments to the area and added a few more to flesh out the area, I have gone back to the original texture & lighting design from the original OpFor level to keep it more in line with the mods goals.